UKN.GG - US Training Grounds - Medium IV
OVR is 100 less its top share among ranked servers: top 10%.
Power level
Players on it, from the Steam server list.
Every five minutes.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Tale of the tape
Against its closest rival: the most similar server we track.
Reset receipt
64.40.8.229:28014
THANK YOU · COME AGAIN NEXT WIPE
The map
Under the hood
Asked of the server directly. Low fps and a climbing entity count mean lag.
The ranking
Down 285 places on last week. Top 10% of all ranked servers. Daily; 1 is best.
In its own words
The best server to train your aim and gameplay! - FFA - Scrims - Arenas - Gungame - Targets - Aimbots UKN Store @ UKN.GG/Store UKN Discord @ UKN.GG/Discord
Spec sheet
- Address
- 64.40.8.229:28014
- Region
- –
- Max players
- 150
- Group limit
- 500 max
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- ustgmed4.ukn.gg
- First seen
- 13 Sep 2026
- Operator · ukn.gg
- UKN.GG - US Training Grounds - Main 22/250 · UKN.GG - EU Training Grounds - Main 20/250 · UKN.GG - EU Sandbox - Creative |... 13/200 · UKN.GG - EU Training Grounds - Main 2 9/250 · UKN.GG - US Sandbox - Creative |... 7/200 · UKN.GG - AU Sandbox - Creative |... 5/200 · UKN.GG - AU Training Grounds - Main 4/200 · UKN.GG - US Training Grounds - Medium III 3/150
Other contenders
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server rules
What are UKN.GG - US Training Grounds - Medium IV's rules and configuration?
The name of UKN.GG - US Training Grounds - Medium IV does not include a gather rate. The group limit is 500 players. minigames & battle royale is the game mode, battle royale, arenas, Bedwars and parkour. Modded in the browser is where it appears: plugins or settings change how the game plays. Carbon plugins are running on it. The server has VAC on.
What's the map on UKN.GG - US Training Grounds - Medium IV?
The map on UKN.GG - US Training Grounds - Medium IV is procedural, size 6,000, generated with seed 1337 by the game. View it on RustMaps from this page: identical size and seed give an identical map. UKN Map is the map name.
Tags
What do UKN.GG - US Training Grounds - Medium IV's tags signify?
The game's server browser reads the tags UKN.GG - US Training Grounds - Medium IV publishes: gmrust (Game mode): The usual Rust survival setup; mp150 (Max players): 150 players fit in; ts500 (Group limit): No more than 500 to a team; v2634 (Protocol): Your game version must equal protocol 2634 to get in; cs167058 (Build): Running build 167058; ptrak (Networking): The network layer is RakNet, which the game uses as standard; $r? (Region code): No region code on record; ^e (Minigames): It is a minigame server: arenas, Bedwars, parkour; ^d (Combat training): The loot comes free; you work on aim and PvP; ^z (Modded): It is Modded: plugins or settings make the difference; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows its current players, its queue and when its world was made, all taken from the tags.
Where does UKN.GG - US Training Grounds - Medium IV appear in Boongarust lists?
These Boongarust lists are a fit for UKN.GG - US Training Grounds - Medium IV: Top modded Rust servers, Best Rust aim training servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Who's in charge of UKN.GG - US Training Grounds - Medium IV?
A ukn.gg hostname is published by UKN.GG - US Training Grounds - Medium IV, and by 14 other servers we track, so the same operator most likely runs them.
Server info
Performance of UKN.GG - US Training Grounds - Medium IV: does it hold up?
Average server fps over the last 48 hours was 29, with a low of 19. The entity count reached 2,669: buildings, deployables and the rest of the world. Memory use peaked at 2,165 MB. Players feel lag when fps drops and entities pile up.
What's the physical location of UKN.GG - US Training Grounds - Medium IV?
No region tag comes from UKN.GG - US Training Grounds - Medium IV, but the name it uses points to North America. Boongarust takes the server at its word on location and does not check where the machine sits. Connect at 64.40.8.229:28014.
How reliable is UKN.GG - US Training Grounds - Medium IV?
Online: UKN.GG - US Training Grounds - Medium IV, at this moment. Its reported uptime points to a restart roughly 19 hours ago. Uptime over the last 7 full days came to 100%, 168 hours from 168. It entered Boongarust's records on 13 September 2026.
What Rust version is UKN.GG - US Training Grounds - Medium IV using?
On Windows, UKN.GG - US Training Grounds - Medium IV runs Rust network protocol 2634 and build 167058. Steam keeps your game updated; you need the same protocol to connect.
Wipe info
UKN.GG - US Training Grounds - Medium IV wipes on what schedule?
Every few hours UKN.GG - US Training Grounds - Medium IV starts a new world. It keeps no wipe schedule, and none of those resets is a wipe.
Population
What's UKN.GG - US Training Grounds - Medium IV's rank among Rust servers?
In the top 10% of all ranked servers, UKN.GG - US Training Grounds - Medium IV is #2,343 on player hours over the last seven days.
Is UKN.GG - US Training Grounds - Medium IV busy?
Right now, 0 players are on UKN.GG - US Training Grounds - Medium IV, which has 150 slots. The average over the last seven days was 2 players, with a peak of 105. It was busiest at 03:00 UTC in the last 48 hours, with 8 players on average.
Join the server
How can you get into UKN.GG - US Training Grounds - Medium IV?
To connect, open the console with F1 in Rust and type client.connect 64.40.8.229:28014. You can also use Launch Rust on this page to open Rust via Steam and connect. You can find its website at https://ukn.gg.
Sticker sheet
Every tag it publishes, and what it means. Published as mp150,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs167058,ts500.
Flag meanings are Facepunch's.
